name	Dickery
health	55
speed	7
type	enemy
shadow  2
icon	data/chars/dickery/icon.gif
diesound data/sounds/eruh.wav






anim	attack1
	range	0 65
	loop	0
	delay	7
	offset	37 73
	bbox	21 2 29 75
	frame	data/chars/dickery/stand1.gif
	attack	0 0 0 0 0 0 0 0 0 0
	offset	33 67
	frame	data/chars/dickery/sit1.gif
	attack	36 43 45 23 10 2 0 0 0 0
	bbox	0 0 0 0
	offset	32 76
	delay	20
	frame	data/chars/dickery/attack1.gif
	delay	10
	attack	0 0 0 0 0 0 0 0 0 0
	offset	33 67
	frame	data/chars/dickery/sit1.gif
	offset	37 73
	frame	data/chars/dickery/stand1.gif
		
anim	fall
	loop	0
	delay	20
	offset	21 72
	attack	0 0 0 0 0 0 0 0 0 0
	frame	data/chars/dickery/hit1.gif
	attack	0 0 0 0 0 0 0 0 0 0
	frame	data/chars/dickery/hit1.gif
	attack	0 0 0 0 0 0 0 0 0 0
	offset	38 36
	frame	data/chars/dickery/down1.gif
	attack	0 0 0 0 0 0 0 0 0 0
	offset	38 36
	frame	data/chars/dickery/down1.gif
		
anim	idle
	loop	1
	offset	32 73
	bbox	17 3 33 71
	delay	99
	frame	data/chars/dickery/stand1.gif
		
anim	pain
	loop	0
	offset	21 72
	bbox	7 -3 30 74
	delay	12
	frame	data/chars/dickery/hit1.gif
	delay	50
	frame	data/chars/dickery/hit1.gif
	delay	12
	frame	data/chars/dickery/hit1.gif
		
anim	rise
	loop	0
	delay	15
	offset	30 64
	frame	data/chars/dickery/getup1.gif
	move	10
	offset	30 64
	frame	data/chars/dickery/getup1.gif
	move	10
	offset	35 68
	frame	data/chars/dickery/sit1.gif
		
anim	walk
	loop	1
	offset	32 70
	bbox	22 -2 26 72
	delay	8
	frame	data/chars/dickery/walk2.gif
	bbox	20 1 26 72
	offset	31 72
	frame	data/chars/dickery/walk1.gif
		
#|edited by openBor Stats v 0.67
		
