colourselect 1 
nocost       1
autoland     0
nodropen 
spdirection  1 0

# Required objects. These must always be loaded.
load	Flash		data/chars/misc/flash.txt
load    Dust            data/chars/dust/dust.txt

# Items and other objects can be loaded when needed.
know	Apple		data/chars/misc/apple.txt
know	Meat		data/chars/misc/meat.txt
know	1up		data/chars/misc/1up.txt
know	Money		data/chars/misc/money.txt
know	Gold		data/chars/misc/gold.txt

# Other stuff
know	Empty		data/chars/misc/empty.txt
know	Fire    	data/chars/Vehelits/Fire.txt

# Players must also be loaded.
#load	Axel		data/chars/Axel/Axel.txt
load	Aries		data/chars/aries/aries.txt
load	Foxy		data/chars/foxy/foxy.txt
load	Peter		data/chars/peter/peter.txt

# Enemies
load	Vehelits	data/chars/Vehelits/Vehelits.txt
know	Gargoyle	data/chars/Vehelits/Gargoyle.txt
know	Belial  	data/chars/Vehelits/Belial.txt
know	Origin  	data/chars/Vehelits/origin.txt
know	Neck    	data/chars/Vehelits/neck.txt
load   Vibes           data/chars/yvibes/vibes.txt
load   Rhubella        data/chars/rhubella/rhubella.txt
load   Dickery         data/chars/dickery/dickery.txt
load   Friz            data/chars/frizz/friz.txt
load   Matilda         data/chars/matilda/matilda.txt