===========================
 Rolly "San Rolito"
===========================

For M.U.G.E.N 1.0
(c) 2025 ToonPimp

This version updated: 27 Sep 2025

Rolly is a character that works with M.U.G.E.N. (still more in theory) or IKEMEN Go

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Rolly adjusted his latest sequined vest to show off under arena fluorescents, the gleaming like a bedazzling car hood. His ringed tail twitched in perfect rhythm with the bass booming to the crowd. Minimal, for true fashionista swag.

He saw his reflection in the glass wall: little chest, flat raccoon muzzle, big bright eyes that flickered round like LEDs on a moist fractal. His irony was palpable, for he was the brand itself, and tonight, they’d promised a special limited-edition neon-tone spray if he landed a finishing blow. A Rolly Special.

Behind all that shine, Roel was somewhere — small, afraid, and wishing Bimson could see reason past the streets. But Rolly didn’t have time for ghosts tonight. The world won’t pay for silence, unless they're making them themselves.

He smirked at himself, ran his tongue along a chipped canine, fixed days ago. He unraveled his only article, the vest, rolled it slow, and threw it at the crowd. He reached his hand flagrantly down and rubbed vigorously, fervently, satisfied.
Greater pride happened during the nights his fur was soiled and matted together.

"Let 'em all watch," he crooned. "I'll give them another dance tonight." But more these days, anymore it seemed, was a mantra he'd tell himself. The arena was pulsing in tone like the beat of a heart. Loud, eager, and alive, strobing.

His mind slipped back into the tune of that fateful day in Cortlandt. The suit had such a suave, buttery tone of velvet in his lungs, the kind that would waft you from dangers unknown and tell you it's okay to be cute. It was simply neotenous. Rolly's flames were the showiest on the floor, and his fight deal was procured. All it ever took was the right connections -- why work himself over?

Kids from the church would look past his lack of clothes. It was often that Furries preferred a natural state, as he appeared. His bouts long and wide for his burgeoning fight career would make him their champion mega-star: San Rolito.

A staff runner ducked past, slipping him a fresh towel, but Rolly hardly noticed. He was too busy replaying the last time he and Bimson split weed on the rooftops, legs dangling over Broadway, dreaming about impossible cities beyond the bridges. They never imagined the best would come down in Long Island.

Tonight was about money. Of course it was. When wasn't it? Did Bimson think he'd be tied down to him forever? Drinking the Kool-aid? To fade away for him would be the greater of many evil insults, to drop from consciousness, any zeitgeist.

He bounced on his toes, ears perking forth. This was it. He would prove it to everyone. He would prove his worth to be seen, and flaunt it high. No running.

When he heard the floor boss call out "EL MURDERISTO!", something primal shot jolts in his gut. That rival's name was not one he'd heard himself in a while.

"San Rolito" grinned wide, in a slight smirk.

"Show me, brother," he hissed. "Show me you still exist under that headband!" El glared back fiercely. "You sold yourself out for a couple cheap sequins on a fuckin' vest! Don't you talk about my headband like that!" Rolito stepped back, a startled fear he didn't expect, did not catch himself in time for.

"Did you hear those guys over there? Sunglasses?! Earpieces?! Suits, bro?! You let yourself be whipped around by these guys that will drop you in a heartbeat?" Rolly stared coldly, menacingly through his black eye fur. "I dropped you, didn't I? See all this out here? It's happening. It's now. Not our alleyways."

Both assumed their stances, so similar that you'd swear they were related. Rolly smirked worse than Bimson could now stand. But he knew MKM didn't have the gonads to drop him, frankly. He fought the world before, and he wouldn't miss this for anything. Fame was the inertia, the spur through his intense flames.

"You're stuck in the alley, bitch! And now you're also my bitch!" The rabbit was his other, and so forth. Would amends of mercy apply any longer here? He wished.

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Controls
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Basic Controls
--------------

Rolly is a 4-button character. Button X is his weak
punch, button Y his strong punch, A for weak kick, and
B for his strong kick. We will use W. to mean weak, and S.
for strong. However, depending on attack type, proximity moves
are also available if you're close.

We will use the notation:
D - down
F - forward
U - up
B - back
x - button X (weak punch)
y - button Y (strong punch)
a - button A (weak kick)
b - button B (strong kick)

DF means diagonally down-forwards, UB diagonally up-back,
etc. If you see ab it means press button A and button B
simultaneously. x/y means hit either x or y, and so on.

Use the direction keys to move SR. Press down to crouch,
and up to jump. While in the air, you can press up again to
air-jump. Hold the direction facing away from the opponent
to guard. SR can guard attacks while jumping.

When falling in the air, hit buttons X and Y at the same
time to recover. Hold a directional key when recovering to
move a little bit in that direction. If you are near the
ground when you hit xy, you will do a ground-based recovery
instead.

SR has a taunt. To do it, press the start button.


Standard Movement
-----------------

U              - Jump
UF             - Jump forwards
F              - Walk forwards
DF             - Crouch
D              - Crouch
DB             - Crouch or low guard
B              - Walk backwards or high guard
UB             - Jump back
F, F           - Forward dash
B, B           - Back dash
xy             - Recovery (when falling)

Basic Standing Attacks
----------------------

x              - W. Punch
y              - S. Chop
a              - W. Kick
b              - Roundhouse (Hatchet Kick up close)
F + b	       - Edging Crane Kick
D + ab         - Mule Rebuke (can bounce opponent off wall!)

Basic Crouching Attacks
-----------------------

x              - Low W. Punch
y              - Low S. Punch
y (close)      - Downtown Sucker
a              - Low W. Kick
a (close)      - Grand Hook Kick
b              - Sweepstake Slip

Basic Air Attacks
-----------------

x              - Air W. Punch
y              - Air S. Punch
a              - Air W. Kick
b              - Flying Kick

Throws
------

F/B + y (when close) - Clasp o' Agony
z  		- Spiraling Rapture
c  		- Deathly Passover

Special Attacks
---------------

D, DF, F, x    - W. Blessed Shrift
D, DF, F, y    - S. Blessed Shrift

F, D, DF, x    - W. TraumaCut
F, D, DF, y    - S. TraumaCut

D, DB, B, a    - Low Spinning Nuisance (Ground Only)
D, DB, B, b    - S. Spinning Nuisance



Hyper Attacks (each uses 1 power bar)
-------------

D, DF, F, D, DF, F, x+y  - Dramatic Traumatic TraumaCut
F, DF, D, DB, B, a+b	 - Menacing Nuisance Destroyer


Combo notes ;; STILL PENDING, WIP CHARACTER, below is general info
===========

SR's strengths lie in his ability to chain moves into each
other. Here are his basic combo rules:

1.  You can combo from weaker basic attacks into stronger ones
    eg. light kick -> strong kick

2.  You can combo into special attacks from most basic attacks
    eg. stand strong punch -> Rolito Palm

3.  You can combo into hyper attacks from all basic and special
    attacks
    eg. Rolito Palm -> Triple Rolito Palm

4.  You can combo from hyper attacks into other hyper attacks,
    as long as you do not do the same hyper twice in a row
    eg. Triple Rolito Palm -> Smash Rolito Upper

These rules make it possible for you to do some damaging combos.
Experiment, and perfect your own Rolito Combos!
